Ishan Verma
Art Director and Art Consultant at Antariksha Studio
Dehradun, India
Summary
For 9+ years across films and games, I’ve worked at the edge where ideas become form. To me, worldbuilding is about giving shape to the intangible - emotion, memory, decay, belief. Every world speaks a language, and I define that language. Through art direction and real-time pipelines in various game engines, I build systems of form, light, and material where every element carries intent. I don’t separate art from technology; one imagines, the other makes it inevitable. From stylized to realism, I don’t chase styles - uncover what makes a world feel true. Because what matters isn’t what you see, it’s what stays with you after you’ve looked away.
Skills
3D ModelingPBR TexturingHand Painted TexturingShadersPhysically Based RenderingTexture CreationRealistic Texture AppealStyleguidesArt Direction
Software proficiency

3ds Max

Houdini

Substance 3D Designer

Substance 3D Painter

ZBrush

Unreal Engine

Photoshop

Rebelle
Experience
Senior Material Artist at Gunzilla Games
Frankfurt, DE
Senior Material Artist at Nodding Heads Games
Pune
Lead Material Artist at Antariksha Studio LLP
Dehradun, India
June 2022 - February 2023
Intermediate Material Artist at Ubisoft
Mumbai, India
Junior Material Artist at Ubisoft
Mumbai, India
Intern 3D Material Artist at Ubisoft
Mumbai, India