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Ishan Verma
Ishan Verma
Art Director and Art Consultant at Antariksha Studio
Dehradun, India

Summary

For 9+ years across films and games, I’ve worked at the edge where ideas become form. To me, worldbuilding is about giving shape to the intangible - emotion, memory, decay, belief. Every world speaks a language, and I define that language. Through art direction and real-time pipelines in various game engines, I build systems of form, light, and material where every element carries intent. I don’t separate art from technology; one imagines, the other makes it inevitable. From stylized to realism, I don’t chase styles - uncover what makes a world feel true. Because what matters isn’t what you see, it’s what stays with you after you’ve looked away.

Skills

3D ModelingPBR TexturingHand Painted TexturingShadersPhysically Based RenderingTexture CreationRealistic Texture AppealStyleguidesArt Direction

Software proficiency

3ds Max
3ds Max
Houdini
Houdini
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Rebelle
Rebelle

Experience

  • Senior Material Artist at Gunzilla Games
    Frankfurt, DE
    July 2024 - April 2025

  • Senior Material Artist at Nodding Heads Games
    Pune
    March 2023 - April 2024

  • Lead Material Artist at Antariksha Studio LLP
    Dehradun, India
    June 2022 - February 2023

  • Intermediate Material Artist at Ubisoft
    Mumbai, India
    November 2021 - May 2022

  • Junior Material Artist at Ubisoft
    Mumbai, India
    July 2019 - October 2021

  • Intern 3D Material Artist at Ubisoft
    Mumbai, India
    October 2018 - June 2019